Reveal every square that isn't hiding a mine — flag the ones you think are, and don't dig one up.
Your score is elapsed time: the clock starts the instant you make your first dig (which is always guaranteed safe) and stops the moment the last safe square is cleared. Lower is better, and a loss records no time at all.
No — your first dig is always guaranteed safe, no matter where you tap first, so a run never ends on move one.
Your score is elapsed time: the clock starts on your first (always-safe) dig and stops the instant the last safe square is cleared. Lower time is better, and a loss records no time at all.
Tapping a revealed number that already has all its touching mines flagged automatically clears every other neighbouring square at once — much faster than clearing them one by one.
Long-press a square to flag it, or flip the 🚩/⛏️ toggle to flag by tapping instead of digging.